SPACECIV
ROADMAP
EARLY ACCESS · VERSION 0.0.17.0

One shared galaxy, built in the open. Here's what you can command today — and the course we're charting from here.

The launchpad

Playable now

Live

Colonies & worlds

Settle planets, mine their ore, and terraform hostile worlds to hold back deadly climates before your colonists die off.

Live

Fleets & combat

Build warships — corvettes, cruisers and battleships in a rock-paper-scissors matchup — and group them into named task forces you split, rename and command as one. Hunt pirate dens with round-by-round battle reports.

Live

Cargo & hauling

Load minerals and fuel into your ships' cargo holds and run supply between your worlds.

Live

A shared galaxy

Thousands of procedurally-generated systems and worlds any commander can claim. Scout rivals and strike their fleets and colonies.

Live

Research tree

Five branches of technology that unlock in real time — the more laboratories you build, the faster you reach the frontier.

Live

Command deck & comms

A cinematic colony view with your ships rendered in orbit, plus mail, friends, alliances, and live galaxy chat.

Live

Planetary defense

Build orbital defense platforms so your colonies fend off pirate raids on their own, with a live Defense readout on every world.

The course ahead

What we're building next

roughly in order
You are here
Early access is open — the core loop is live, and we're tuning it with commanders in real time.
Always on Playtesting & polish. We're balancing the economy, sharpening the HUD, and acting on early-access feedback continuously — not a phase, but throughout.
01
In development · Next

Deeper research

An engineering branch grows the tech tree toward the shipyard: reactor and power lines, weapon and engine families, and a munitions economy that feeds the systems below.

Shipyard tiersReactors & powerMunitions
02
On the horizon · Major

The ship designer

Design your own vessels. Choose a hull, then fit its slots with weapons, shields, armor, engines, and cargo — and see it built and rendered in 3D. Today's ships become the starting blueprints.

Modular hulls & slotsKinetic vs energy weaponsSave blueprints3D hangar view
03
On the horizon · Major

The living galaxy

One ever-expanding shared galaxy for everyone. Capture rival colonies instead of only razing them, fight battles that resolve even while you're offline, and push into a frontier that never ends.

Endless frontierCapture coloniesOffline battlesMassively multiplayer
Long-range

On the far horizon

once the galaxy is proven

Playable factions

Distinct species with their own strengths, looks, and playstyles.

Diplomacy & treaties

Non-aggression pacts, shared vision, and trade deals — plus the reputation you earn.

Exploration & rare materials

Chart anomalies and refine exotic materials found only at the edges.

Trade & markets

Trade hubs and player-driven markets to move goods across the galaxy.

Seasons & leaderboards

Cyclical ages with an end-of-age reckoning and ladders to climb.

Steam release

A dedicated desktop client, so SpaceCiv lives on your Steam shelf.

Deeper research → ship designer → the living galaxy

A roadmap, not a contract — priorities shift as we learn what makes the galaxy fun.

© 2026 SPACECIV